Following on from Steve Wheeler's overview of likely future trends in learning technologies, this session takes a deep dive into two areas likely to be of great interest in 2014. First, Doug Belshaw will talk us through the important world of Open Badges. What can this new, flexible and increasingly popular tool do to help you recognise learning achievement? Then David Kelly (@LnDDave) will share his experiences of using Glass, Google's spectacle-like wearable technology designed to bring the internet right in front of us, all the time. Having been using Glass for several months, what are his – and others – reactions, and how does he see it being used?
P1: Using Open Badges in learning
This session focuses on Mozilla's Open Badges Infrastructure (OBI) a new, web-native way to credential learning, affiliation and compliance training. In this session Doug Belshaw from the Mozilla Foundation and Tim Riches from DigitalMe will show participants:
- How to use badges as a common currency of recognition
- Ways to design and deploy badges
- Potential methods to improve hiring practices through badges
- Non-linear badge pathways to engage employees
- Three key things to using badges successfully
Google Glass – the experience, the reaction, the possibilities
The internet and smart mobile devices have fundamentally changed how we look at learning and performance programmes. And now another technological advance is coming; one that will once again change some of our definitions and how we address performance issues: wearable technology. This technology will come in various forms, but the one that is blazing the path is Google Glass.
David Kelly is one of the Glass Explorers (individuals exploring Glass before its public release) and has been investigating the different ways that Glass can be used for learning and performance improvement. Join David for a journey of discovery, and explore how the next wave of technological advances will impact the learning and performance field.
In this session we’ll explore:
- What is Google Glass?
- What is the Glass experience like for the user?
- How do people react to Glass?
- What doors does Glass open for learning and performance?
- How are people already using Glass for learning today?