• Gala Evening 2020
  • 18 November 2020
  • Park Plaza Westminster Bridge, London, UK

The Class of 2019

The Class of 2019

The Class of 2019! 

Some amazing achievements in learning technologies were celebrated on 27 November 2019 at the glittering gala ceremony held at the Park Plaza Westminster Bridge Hotel in London, UK and we are thrilled to unveil our 2019 winners!

The Learning Technologies Awards represent a huge network of talent and ingenuity and we would like to thank all the organisations, teams and individuals, as well as our sponsors, partners and judges, who helped to define this year’s competition.

Best online distance learning programme

GOLD

OnDemand - Kaplan Financial

OnDemand is a unique programme combining the discipline of a classroom with the flexibility of independent study. It is data driven, responsive and places the individual at the centre of their learning experience. It is a well thought out, research led approach to design and implementation, resulting in a programme which understands the learners and meets their needs.

FINALISTS

  • L’Oreal Professionnel and LEO Learning
  • Middlesbrough College & Discover eLearning
  • Woodgate Consulting and Grantham Institute, ICL

Best use of social and collaborative learning technologies

GOLD 

NIIT and MetLife Distribution Academy

MetLife’s excellent use of social and collaborative learning enables learners to collaborate widely and share knowledge. This creates a continued learning experience where support is available at any-time, anywhere and on any device. The results show a positive and measurable impact on both business and individual performance.

SILVER 

Corporate in-house MOOCs: Revolutionizing learning at Swiss Re

Swiss Re’s corporate in-house MOOCs combine on-demand learning, facilitated social learning, structured multiplier meetings and guided implementation plans. This centrally controlled initiative is of high quality and very effective. It clearly demonstrates how social and collaborative technology can benefit the organisation.

BRONZE 

The Movement – Aviva customer capability

The Movement by Aviva was created as a way for leaders to stay connected and get the latest updates. It created the ability to pull on support from peers at any time and share development experiences. It clearly demonstrated the reasons why the implementation of social and collaborative technology worked well and also showed evidence of excellent participation from those involved.

FINALISTS

  • CEMEX and NovoEd
  • Grimsby Institute of Further & Higher Education
  • Lloyds Register & TalenTeam

Best use of blended learning - public & non-profit sector

GOLD 

Becoming Blended - BBC Academy Staff Development Programme, supported by LAS

In a drive to modernise training delivery and make significant cost savings, the BBC has adopted a blended first approach to learning. This has begun a key piece of transformation for the learning culture within the BBC Academy that aims to impact their wider development and convert a previously resistant audience. The judges particularly liked how the audience were immersed in the blend to learn about it, and the iterative and adaptive approach to the design reflected the needs of the audience.

SILVER 

Bespeak and SVH developed a blended learning method for cooks and hosts in the hospitality sector

A well designed and comprehensive blended learning method to educate students and working adults to become hospitality professionals that has been enthusiastically embraced by the target audience. The types of interaction and media can be carefully chosen to suit those areas and it is flexible in delivery, which has resulted in a reduction in dropout rates.

 

BRONZE 

Epyc & National Bank of Belgium - MySecurity: 4-year multichannel change project on IT & cybersecurity

A clever mix of online learning methods and offline learning opportunities, created for the National Bank of Belgium, is ensuring lasting knowledge of the challenges of IT security and cybersecurity and developing long-term behavioural change. It is a well-structured and very adaptive project that has had measurable results in raising reports of suspicious activity. The marketing and engagement were very impressive and have been successful in creating demand and interest across the bank.

FINALISTS

  • Brightwave - part of Capita People Solutions, and HMRC
  • Valamis and Copernicus

Best use of blended learning - UK commercial sector

GOLD

Classroom Heroes - Oxbridge

Classroom Heroes, a modern, blended learning programme for teaching assistant trainees, is a brilliant blended programme that’s perfectly pitched for the audience and the environment in which they work. The simplicity of the materials, combined with the opportunity to apply and record the practical application of them, demonstrated that every aspect of the course has been well thought out and its effectiveness maximised.

SILVER

Jet2.com and Jet2holidays Sales Onboarding and Induction Program

A hugely impressive blended programme to train a remote workforce not only in the skills they needed but also to make them feel part of the Jet2 brand. No small challenge, but this diverse blend really delivered, and the numbers speak for themselves with hugely reduced attrition rates and a large increase in sales revenue.

BRONZE

Calex UK & PSA Groupe: World of Learning Strategy

The automotive sector is going through a period of rapid technological and cultural advancement with traditional roles being re-skilled. This well thought out blended solution revolutionises the way that dealerships consume and interact with training. The ambition was ensuring that learning is delivered in the most impactful, accessible and cost-effective way and it has definitely delivered.

FINALISTS

  • Capita
  • Domino's Pizza Group
  • Govia Thameslink Railway (GTR) in partnership with Kallidus
  • L’Oreal Professionnel and LEO Learning
  • MG Sales Performance

Best use of blended learning - international commercial sector

GOLD

Faculty of Skills & Zilveren Kruis

Dutch health insurance company Zilveren Kruis needs to onboard hundreds of new call centre agents each year. With this predominantly online programme learners can practise conversation skills and audio role plays. It is an imaginative blend that rapidly upskills a diverse workforce across a range of skills and knowledge. The judges liked the excellent level of personalising learning, using peer and mentor support and the overall sense of ‘care’ and emotional sensitivity shone through.

SILVER

Universal Robots Academy: Core Training

This is an impressive online blended learning solution that allows learners of all experience levels to learn and make mistakes in a safe environment. The online part is a simulation in robot programming which effectively visualises intangible concepts and teaches terminology and concepts. This brings learners to a standard level to make the best use of the face to face elements of the programme. Overall the project produced positive behaviour change and business results.

BRONZE

Modernizing Enablement Within Traditional Oil & Gas with Schlumberger and MindTickle

Schlumberger needed to equip their salespeople with the technology and resources to match demands from the ever-modernising oil and gas field. The solution is a well thought through blend which evidences significant improvements in selling skills across a globally dispersed population. The judges were particularly impressed by the design features of spaced learning practice and personalised remedial training.

FINALISTS

  • EPAM Systems
  • Faculty of Skills & Aon
  • T-wise and Landal GreenParks

Best learning platform implementation

GOLD

Learnlight & Deutsche Telekom

Learnlight became Deutsche Telekom’s sole global provider of blended English and German language training services as part of their digital transformation initiative of language training. Judges were impressed by the consumer-grade look and feel of the platform and the entry really demonstrated the range of approaches that can be used in digital learning, including social learning, digital cafes and one to one e-tutor support. Care had been taken to specifically customise the product and it was clear than this learning solution is making a difference in the business.

SILVER

JYSK Nordic in partnership with Kallidus

Homeware retailer JYSK Nordic deploys Kallidus Learn to over 12,000 employees across 20 countries. The judges thought this was a really well thought through LMS implementation in a tricky employee environment which has made a sea change in the way employees viewed in-store and online sales, and has contributed to a genuine culture change at JYSK.

BRONZSE

FordLearn

FordLearn is a well thought out implementation using SAP Litmos to transform the training experience. The judges were impressed by the emphasis on results and measures of effectiveness as well as the features and functionality. This is a great example of different disciplines, such as communications, marketing, analytics and L&D working together to make FordLearn a success across the entire business.

FINALISTS

  • BNP Paribas Fortis & TinQwise
  • Brother UK
  • Ogilvy and Deutsche Bahn
  • The Trades Union Congress and Upside Learning Solutions
  • UpsideLMS and Doha Bank

Most innovative new learning technologies product - UK

GOLD

Learning Pool and TUI

The Otto learnbot is the result of strong collaboration between a creative and ambitious development partner and a brave and bold client and it really works! It is very innovative, clearly meeting a business need and has re-engaged leaders at TUI with self-development. It even recommends and curates learning on its own. Amongst many other things, the judges were impressed by the clever use of open source technologies for the product’s building blocks and taking an industry agnostic tool and applying it to learning so effectively.

SILVER

Sentinel - Make Real & EDF Energy

It has always been a challenge for organisations to replicate hardware into simulations without vast cost, but Make Real did some serious ‘outside-the-box’ thinking and came up with a clever, fascinating and low-cost solution that is scalable across EDF Energy’s organisation and clearly delivered their business goals. Judges were impressed by how the hardware and software integrated to simulate daily procedures and how it extended the functionality of hardware simulators already in use at EDF.

 

BRONZE

STAR® Manager by Notion

Notion’s STAR® Manager, is a fun, interactive, virtual blend which includes workplace missions, short online training modules, critical guided reflection and live tutor support.

Judges were impressed by its integration of deep subject expertise and robust instructional design with a strong technology platform to bring a high-quality management development programme to market. They were also impressed by the mix of methodologies and the clarity of purpose espoused in the adoption of the ‘learn-do-review’ approach. An innovative and comprehensive solution to a long-time problem and the coaching world will be in a much better place for it.

FINALISTS

  • Kaplan Financial
  • Saberr
  • Wranx

Most innovative new learning technologies product - international

GOLD

Axonify Impact Machine Learning Product

Axonify Impact™ provides ROI and business impact insights to learning, HR, enablement and business leadership to help them understand the financial impact of training on the business. It is a very slick and well executed solution that lives up to its claim of helping organisations understand the link between employee learning and business results. Judges were impressed by the innovative attempt to provide the sort of true impact analysis that is so often ignored in the industry. Being able to use data to predict performance gaps and provide training and support even before the problem arises is exciting and makes humans look like the weak link in the chain!

SILVER

Knowledge Center for Welfare and Assistive Technology and Cadpeople – ViVA, Virtual Reality training for caregivers

ViVA is an open digital platform with virtual reality and touch screen as core technologies which enables caregivers to learn and practise hands-on skills with a virtual citizen in a safe, non-consequential environment. The judges were most impressed by ViVA’s core focus on empathy and the recognition that to recruit, train and keep carers, it is essential to meet challenges head-on and address them with dignity and humanity. Being able to immersively experience being a person with dementia is powerful and meets a genuine need in a thoughtful and effective way.

BRONZE

Cogniss

Building apps has traditionally been expensive and time-consuming. Add in the need for dedicated support and this often puts them out of reach for many learning projects. Cogniss have taken a templated platform approach to app development specifically for learning, which cuts costs and development time and brings them firmly within grasp. As a solution that lowers the barriers to developing, distributing and managing native learning apps, this ambitious product is most welcome. Judges were most impressed by the way so much expertise has been ‘baked-in’ to the system, enabling easy access to the world of apps at a considerably reduced cost and effort.

FINALISTS

  • Growth Engineering
  • Instilled LXP
  • Lemonade
  • Netex Learning
  • Stein IAS and CultivateMe

Best learning game

GOLD

Poio - the reading game by Kahoot!

Poio from Kahoot! is an outstandingly creative project that uses the full potential of digital games and storytelling to help children to learn to read through play and exploration. The effectiveness data, feedback and testimonials from parents and teachers are compelling evidence of the difference Poio is making. The judges were impressed by the attention to detail in the learner-centric design and the positive affirmation through gameplay, the progressive, adaptive difficulty, the multiplayer mode and the introduction of the physical book at the end. The project has robust impact data and the potential to scale further.

SILVER

Earth to Mars by eLearning Studios & Headspring

This is a well-conceived project, with detailed research, design and sophisticated execution. The use of the tablet and VR headset to test collaboration is an innovative approach and every part of the blend had been carefully considered to deliver maximum engagement and impact. The judges particularly liked the way the designers had incorporated the Honeycomb Works assessment to enable reflection and personal development beyond the VR supported classroom.

BRONZE

IsGame - IsBank

IsGame was designed to improve and diversify the technical banking knowledge of employee and raise awareness for regulatory compliance legislation. The judges were impressed by the idea of using the game to boost compliance learning and felt it showed integrated and joined-up thinking across the Bank. The game is well designed with high production values and indicates the energetic culture within the business. It had enthusiastic audience reactions and a lively social campaign to encourage use and could offer precise data on the effect the training is having.

FINALISTS

  • Domestic & General Services
  • NATS and SiyonaTech
  • RBS
  • Royal Dutch Shell and MPS Interactive Systems

Best use of simulations or virtual environments for learning

GOLD

Better than the real thing? The use of pioneering simulation technology to improve teaching and learner outcomes - Grimsby Institute of Further and Higher Education

A fantastic and inspiring project which aims to increase social mobility, help in-job outcomes and support local employers. It demonstrates a strategic, whole-college approach to the intelligent application of appropriate media to learning objectives. The Institute has made an excellent partnership working with local employers to define and meet local training needs and the project delivers clear and impressive financial impact to its clients and, more importantly, makes a true difference to its communities.

SILVER

Virtual Histopathology, Leeds Institute of Medical Education (University of Leeds) and Medical Realities

An impressive example of a VR simulation of a histopathology lab, an environment which can be difficult to access particularly by large student cohorts. Students learn about the science of pathology, the process of specimen analysis and experience the working environment. This project demonstrates a cost-effective, relevant and well-designed solution and serves as a prime example of excellent rationale for the use of immersive technology that truly enhances the student experience. Carefully aligned with learning objectives, the project has rightfully received glowing endorsements from the learners and has left them enthusiastic about a career in pathology.

BRONZE

Universal Robots Academy: e-Series online training

This innovative, high-quality simulation successfully serves a dual purpose of educating customers and increasing sales. By employing practical, hands-on design and addressing customer challenges head on, it’s no surprise the simulation has significantly increased user proficiency with the product and earned high customer satisfaction scores. The project has also delivered a clear value for money to the organisation as it is in-house in a cost effective way.

FINALISTS

  • Immerse and DHL
  • IsBank
  • LIMRA and LEO Learning
  • Make Real and Lloyds Banking Group
  • NIIT and Rio Tinto Rails
  • University of Reading

Best learning technologies project - public & non-profit sector 

GOLD

MyKnowledgeMap and Anglia Ruskin University

Anglia Ruskin University adopted Myprogress, an offline mobile app for practice-based assessment, in order to assess over 2000 student nurses whilst on placement. It was strongly driven with a very clear need to reduce dropout rates on nursing programmes and the turnaround results show that the project has had sustained impact over a number of cohorts. Judges liked the use of accessibility, offline and 'you said, we did', along with digital scholars.

SILVER

Oceanic Project - NATS & SiyonaTech

NATS, the leading UK Air Traffic Operator, needed technology to enable it to improve safety and track planes real-time over the oceans in real time more efficiency. A multi-pronged approach incorporating animated videos, interactive learning and performance support elements was rolled out. The cost savings for this digital solution, compared to a more costly simulation, were vast, and the learning design and execution were exceptional, with granular details reflecting the importance of the success needed in this learning experience. Judges were impressed by the clear understanding of the audience and a scaffolded learning approach which built knowledge and reduced the speed to competency in a time of massive change in air traffic control.

BRONZE

ACT Awareness eLearning - Highfield e-learning with National Counter Terrorism Security Office and M&S

Action Counters Terrorism (ACT) Awareness was designed by Highfield to provide corporate counterterrorism guidance to help individuals better understand and mitigate against current terrorist methodology. The use of collaboration to pull off this large and important project demonstrates how well the balance of the differing agencies was held together to ensure success. The project showed innovation and originality by creating new software to fulfil the specific project needs on anonymity and the cost savings and number of learners are impressive in the time scale. It is now being rolled out to all UK registered businesses so the ambition for the future is also admirable.

FINALISTS

  • Area9 Lyceum and VEJ-EU
  • Aurion Learning & Tusla
  • Channel 4 & Acteon
  • Edinburgh Business School (Heriot-Watt University)
  • Society of Critical Care Anesthesiologists with SelfStudy
  • Virtual College and ECPAT UK

Best learning technologies project - UK commercial sector

GOLD

RBS Festival of Learning

The Festival of Learning is a 6 week-long campaign that allows 60k global RBS employees to develop their capabilities for now and the future. It is an exemplar of the shift that L&D teams need to make to meet the needs of today’s employees and the changing landscape for organisations. Rather than just seek to solve a performance need, the L&D team aim to uncover the real performance needs from the frontline, getting ahead of the challenges rather than remediating them. The team did a superb job with engagement, communication, marketing and social media to embed a long-term shift in mindset.

SILVER

Barclays UK - Doing The Right Thing - Barclays UK and Kineo

Barclays introduced a far more wide-reaching approach to compliance training than it needed to, which is all about voluntary prevention rather than reactive cure. This project proves that compliance training can achieve what so many set out to do but fail under the weight of policy and regulatory requirements. Barclays and Kineo have successfully shifted mindsets and preconceptions of compliance training through a focus on behaviours and learner empowerment. This was achieved through a truly holistic approach to the entire project, from the stakeholder engagement and research phases, through to communications and implementation and then extended further still into a transformation of the learning technology infrastructure itself.  This project can inspire and educate others in the design and execution of learning programmes at scale and importance of continuous improvement.

BRONZE

Govia Thameslink Railway (GTR) in partnership with Kallidus

One Step Ahead is an initiative which supports the modernisation of rail infrastructure, ticketing and passenger services. It is a great example of shifting mindsets in a largely resistant audience for a digital approach to learning. The team were able to pinpoint specific changes in outcome and performance, through the rollout of a comprehensive set of assets, using appropriate mediums and accessible across the varied environments. The design team put considerable effort and research into the visual engagement, interactivity and accessibility of the content, with the rollout team creating a comprehensive comms and marketing campaign. The storytelling and voice of the organisation and its customers really shone through and demonstrated the need for compelling and relatable narrative to support behaviour change.

FINALISTS

  • Anglo American and LEO Learning
  • Digits Industries and The Telegraph
  • The Entertainer and Learning Pool
  • Virtual College and Make UK

Best learning technologies project - international commercial sector

GOLD

Faculty of Skills & Aon

Aon and Faculty of Skills developed a learning programme for Aon customer service advisors to improve their sales skills. An impressive project which was well-researched, designed and implemented and has delivered sustainable behaviour change and an increase in sales against a backdrop of recent acquisition. An appropriate technology mix enables a personalised learning programme which successfully targets and nudges the improvement of individual skills.

 

SILVER

Universal Robots Academy: e-Series online training

To support the launch of their new robot series, Universal Robots Academy created a free, online training tool that could serve both as a marketing/sales tool and self-paced training for employees, end-users and partners. It is a brilliant use of a learning simulation as a lead generation sales tool which is properly embedded in the business. The judges saw excellent ROI and impact from a cost-effective project which is punching above its weight.

BRONZE

FIT Tool - Swiss Re & SiyonaTech

This was originally designed as a learning tool for finance and insurance experts to understand each other’s disciplines, but also works well as a ‘second opinion’ tool for salespeople, even in client interactions. The unique tool addresses a sales dilemma by linking solutions with the financial needs of Swiss Re's external clients. This multi-modal diagnostic tool has been well-designed and adopted to reduce sales cycle and impact value per customer. It successfully extends in-depth expertise from highest performers to the wider salesforce.

FINALISTS

  • Bridge Learning Tech
  • Learnlight & Novartis
  • NIIT and MetLife Distribution Academy
  • Sodexo and LAS
  • Stein IAS and CultivateMe

Best use of learning technologies to ensure compliance

GOLD

Devon and Somerset Fire and Rescue Service - Risk Based Approach to Firefighter Safety

Devon and Somerset Fire and Rescue Service operates the second largest number of fire stations in England and is the largest employer of retained duty firefighters. Compliance is a matter of life and death and staff need to be kept up to date with a wide range of skills. The competency framework and skills dashboard enable everyone, at a glance, to see who is competent in what and when a skill needs updating. The learning content is fresh and focused and includes 3D content and drone footage. There is also a mobile learning van taking learning to remote areas of the region. The Service can now assign people to incidents according to their skills and assess people against the competencies on the job

SILVER

Barclays UK - Doing The Right Thing - Barclays UK and Kineo

Despite no specific compliance issues, Barclays introduced a wide-reaching approach to compliance training which was all about voluntary prevention rather than reactive cure. The judges were impressed by the way business needs were defined by the team, the way behaviour-based learning was then designed, developed and tested, the campaign approach and the thorough and detailed evaluation and impact metrics. The ethical dilemmas 'teaser' video tackled personal issues which learners could then transfer to the business context, while the project as a whole demonstrated excellent use of custom API data and analytics to drive learning and performance.

BRONZE

Channel 4 & Acteon: "What would Barry do?"

Acteon’s music video, online module and learning campaign successfully changed behaviour across Channel 4. The judges loved the approach of using a Barry White tribute act to engage and motivate learners to be more aware of health and safety risks and avoid incidents and accidents in the workplace. The humorous style reflected the media savvy culture and the campaign approach, with posters, login messages and emails, was particularly effective. In addition to strong completion statistics, the company have noted a reduction in accidents, more calls to the helpline and the H&S team now being seen as more approachable.

FINALISTS

  • Nomura and Media Zoo
  • Openreach and The Edge Picture Company
  • Popcorn and Marks and Spencer
  • Sponge and AstraZeneca
  • Swiss Re and SiyonaTech
  • Virtual College and Make UK

Best use of mobile learning

GOLD

Yap Books

This is a revolutionary new way for children of all reading levels & abilities to read and engage with books through the application of voice technology. It is an exceptional example of how mobile technology can be used to make a real difference to young people’s lives, especially those who struggle when learning to read and write. The app features an innovative use of voice recognition to bring stories to life… literally… so that children are motivated to read, talk and watch as the words they say are transformed into pictures as the story unfolds. The judges were especially impressed by the close collaborations with teachers and schools and that children can create and share their own stories and pictures on the app – making this a very exciting learning aid.

SILVER

LearnMatch

LearnMatch is a language app with a difference. Its purpose is to encourage young people anywhere in the world to develop new language skills AND a love of learning. It boasts a wealth of motivational features which fully exploit the audio, visual and interactive capabilities of mobile. The ‘Match Play’ feature connects users up to play ‘live vocab matches’ and is just one example of the playful design that really enhances the overall learning experience. Meanwhile, a commercial version of the app can be customised and rebranded for businesses to offer to their staff, so that LearnMatch is able to stay ‘free’ and ‘Ad free’ for children who need it most.

BRONZE

m-Spine - Department of Rehabilitation Sciences, The Hong Kong Polytechnic University

How do you give occupational and physiotherapy students hands-on practice without access to labs or operating theatres? How do you support their learning when they’re on the move between clinical placements? The Hong Kong Polytechnic University have created an impressive mobile learning platform with VR, AR, games and forums to tackle this situation and also increase collaboration between teachers and students across the curriculum. The results are going from strength to strength.

FINALISTS

  • Digital Chefs / KLM Royal Dutch Airlines
  • LI & FUNG
  • LOMA and LEO Learning
  • Mobile Coach
  • NATS and SiyonaTech
  • Nordic Praxis and Cadpeople
  • xapiapps and The Australian Convenience and Petroleum Marketers Association

Excellence in the design of learning content - public & non-profit sector

GOLD

Basic Skills - NATS & SiyonaTech

NATS, the leading UK Air Traffic Operator, has a rigorous procedure for validating Air Traffic operators, where only a minority of 3300 applicants get validated after a 3-year assessment and training programme. Most of the training sessions were delivered via classrooms and expensive simulator sessions. Working with SiyonaTech, NATS devised a series of highly engaging games that helped internalise complex concepts in the learners’ minds and helped them get off to a good start in the simulator sessions. In terms of a project that clearly articulated a need and then presented a solution specifically for that need, this was hard to beat. The rationale for the design decisions was well articulated and the final solution was obviously thought through thoroughly.

SILVER

ACT Awareness eLearning - Highfield e-learning with National Counter Terrorism Security Office and M&S

Action Counters Terrorism (ACT) Awareness was designed by Highfield to provide corporate counterterrorism guidance to help individuals better understand, and mitigate against, current terrorist methodology. This free course was rolled out to all UK-registered businesses with a huge level of uptake. The rationale for this project was well articulated and the final solution is impressive both in terms of its content and execution.

BRONZE

Channel 4 & Acteon: "What would Barry do?"

Acteon’s music video, online module and learning campaign successfully changed behaviour across Channel 4. It was clear that the developers had fun with this project, and it was a creative solution to what can be a very dry subject. The need was articulated well, the product was executed with some flair and it clearly had an impact.

FINALISTS

  • Edinburgh Business School
  • European Commission & Siveco
  • Future Now and Marshall eLearning for Coventry and Warwick Universities
  • Health Education England e-Learning for Healthcare
  • Middlesbrough College & Discover eLearning
  • Tech Nation, Digital Business Academy
  • Virtual College and ECPAT UK

Excellence in the design of learning content - UK commercial sector

GOLD

Stay Safe - KPMG UK

STAY SAFE is a new way to look at essential emergency procedures to keep more than 7,300 people safe in the event of fire or other emergencies in the KPMG Canada Square building in London, UK. Designed around four emergency scenarios, learners are thrown into the heart of the action as they get their colleagues to safety. It is a powerful and creative piece of learning that has been extremely well thought through. Judges were impressed by the excellent and imaginative use of media, with a great sense of realism achieved against tight resource constraints.

SILVER

Is it OK? - Openreach & The Edge Picture Company

Is It OK? compacted 5 hours of dry mandatory training covering 22 topics into a 45-minute video-based training package that was engaging and relevant to learners. It is a well written package that gets the tone spot on. The key messages are strong and simple, and the whole piece successfully puts the end user centre stage.

BRONZE

Co-op and Acteon: Welcome to our Co-op

Acteon and Co-op created a package innovated with content and formats to create an engaging and memorable digital welcome, reaching 150% more new starters than before. This project made a great success of visual simplicity and elegance, keeping the client’s identity and branding uppermost to ensure a very close fit with the requirement. A highly engaging piece of work.

FINALISTS

  • Calex UK & PSA Groupe
  • Deloitte & We Are Tilt
  • Dixons Carphone and Media Zoo
  • GoodPractice 101 Suite
  • GoodPractice and Virgin Trains
  • Unicorn Training Group – an Access Company
  • Virtual College and Make UK

Excellence in the design of learning content - international commercial sector

GOLD

The Digital Passport - Sodexo and LAS

Following in-depth research, Sodexo and LAS created a solution that was well tailored to their international audience and the organisational culture. The Digital Passport learning experience has been designed to accelerate Sodexo’s digital transformation, nourish an internal innovation mindset, and hone employees’ digital skills. The judges were impressed with the quality of the build and the impact of the learning intervention on the business as part of a wider project to improve digital awareness. 

SILVER

Faculty of Skills & Zilveren Kruis

Dutch health insurance company Zilveren Kruis needs to onboard hundreds of new call centre agents each year. With this predominantly online programme learners can practice conversation skills and audio role plays. The judges were impressed with the high level of interactivity of this innovative solution, providing opportunities for coaching and learning by doing. It's clear how the organisation has reaped the benefits of this intervention.

BRONZE

Universal Robots Academy: e-Series online training

A free, online training tool designed to support the launch of Universal Robot’s new robot series. It is a highly interactive solution that allows learners to explore and to learn by making mistakes in a safe environment. Much consideration had been given to this approach which was based on sound research and theory.  The judges felt that this was an innovative solution with a clear positive impact.

FINALISTS

  • BNP Paribas Fortis & TinQwise
  • Hive Learning
  • Interactive Services and AIB
  • Intuition Publishing
  • NIIT and Rio Tinto Rails
  • Saudi Aramco Training & Development
  • Swiss Re & SiyonaTech (Incident Management)
  • Swiss Re & SiyonaTech (P&C Learning)

Learning developer of the year

GOLD

Joe Turner - Kallidus

Joe is a great example of today’s talent in the learning technologies industry. He clearly identifies what needs to be developed, finds the right tool, learns it and fulfils the brief. He is highly capable of using varied technologies and showed a good understanding of the approach and understanding of the needs of his clients. What shone through his work, though, was that the key focus is on the learning and not the tool or current skillset of the developer

SILVER

Andrew Hosgood - Sponge

Andrew is a very technical developer who is focussed on producing a high-quality product and was very involved in a transformational project for the company. He is one of life’s true problem solvers who is not afraid to tackle challengers and whose focus goes beyond the code.

FINALISTS

  • Danielle Burgess - Radical Departures
  • Rosie Mason - Popcorn

Learning designer of the year

GOLD

Ross Garner - GoodPractice

Ross has led most of GoodPractice’s key projects and judges were extremely impressed with his user-centred approach and the consistently excellent feedback from clients and end users. His portfolio includes a variety of approaches and techniques, based on sound understanding of audience, client and constraints. What Ross has done in his time as a learning designer is very impressive and everyone is keen to see what he does next. 

SILVER

Ryan O'Hara - Learning Pool

Ryan's passion for delivering excellence for his clients shone through along with his focus on understanding the end users of his designs. The judges were impressed by the breadth of his portfolio and think Ryan is someone to watch in the industry for the future.

BRONZE

Liz Hardwell - Sponge

Liz is very skilled at understanding the needs of both clients and end users, and coming up with creative approaches that fit the bill. Her engagement approach and the relationships she builds with clients are impressive and, in her role as Learning Experience Director, she has an impact on a wide variety of projects and clients. 

 

FINALISTS

  • John Hinchliffe - United Arab Emirates University
  • Maxine Joyce - KPMG UK
  • Graham Waller - Kallidus
  • Amy Woodgate - Woodgate Consulting

Learning technologies team of the year 

GOLD

GfK Global Learning Team in partnership with Saba Cloud

GfK’s small L&D team is responsible for delivering training to around 9,000 global employees and has achieved a major strategic change in a large organisation. The team has substantially increased engagement, participation and satisfaction with learning, and the judges were impressed not only with what they had achieved as a group but with the make-up of the team and the clear contribution of each member.

SILVER

Calex UK & PSA Groupe

This team was created by bringing together internal and external resources and has achieved major organisational change despite significant institutional inertia and potential resistance from the network. It was a very impressive project in a strong category.,

BRONZE

Digital Dynamite: The Innovative team who have transformed the way we work and learn - Grimsby Institute of Further & Higher Education

The Learning Technology Team help enable the TEC Partnership to provide education to thousands of students. This small, energetic and imaginative team achieved widespread and deep change in the way people used technology throughout the organisation, enabling the Institute to punch above its weight and deliver a word class learning experience.

FINALISTS

  • Hitachi Vantara
  • Old Mutual Wealth

Learning technologies learning organisation of the year

GOLD

Hive Learning

Hive showed very clearly how they have grown and managed a very strong business around a clear mission and with a laudable focus on their users, customers and on the experience both receive. Innovation is clear to see without chasing trends and one such example demonstrated how they are facilitating a community of learners who are now generating their own content, sharing experiences through online conversations and creating learning heroes around the country. It was a pleasure to see such a great contribution to the world of learning coming to fruition.

SILVER

Media Zoo

Media Zoo have consistently shown what is possible for the industry, pushing the boundaries for learning and tackling some of the most difficult topics and enabling creativity, storytelling and production excellence to thrive. They are not afraid to take learning out of its comfort zone. Judges were impressed with their innovation around how they gather behavioural ROI on their products allowing them to correlate results to company objectives.

BRONZE

GoodPractice

GoodPractice has developed a range of products that added real value and delivered measurable results to their clients through the design of a bespoke leadership and management development offering. The design of an onboarding programme is also helping to retain staff. What really stood out to the judges is the collaborative approach to working alongside their clients, along with how they give back to the learning technologies community, particularly through their highly popular weekly podcast.

FINALISTS

  • Faculty of Skills
  • LEO Learning
  • Mind Tools
  • NovoEd
  • TalenTeam

Learning Technologies Sponsors





 

Learning and Skills Group Sponsors